{"version":"1.0","provider_name":"The Digital Literature Review","provider_url":"https:\/\/blogs.bsu.edu\/dlr","author_name":"bsudlr","author_url":"https:\/\/blogs.bsu.edu\/dlr\/author\/bsudlr\/","title":"Immersion and the Social Aspect in Bungie's Destiny - The Digital Literature Review","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"HBFKes6l8J\"><a href=\"https:\/\/blogs.bsu.edu\/dlr\/2018\/05\/03\/immersion-and-the-social-aspect-in-bungies-destiny\/\">Immersion and the Social Aspect in Bungie&#8217;s Destiny<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/blogs.bsu.edu\/dlr\/2018\/05\/03\/immersion-and-the-social-aspect-in-bungies-destiny\/embed\/#?secret=HBFKes6l8J\" width=\"600\" height=\"338\" title=\"&#8220;Immersion and the Social Aspect in Bungie&#8217;s Destiny&#8221; &#8212; The Digital Literature Review\" data-secret=\"HBFKes6l8J\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/blogs.bsu.edu\/dlr\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","description":"By Kaitlyn Bell, Ball State University\u00a0 \u00a0 \u00a0\u00a0 In his study After the End, James Berger says \u201cthe post-apocalypse in fiction provides an occasion to go \u2018back to basics\u2019 and to reveal what the writer considers to be truly of value\u201d (8). \u00a0I believe this is especially true in Bungie\u2019s video game Destiny. The plot [&hellip;]"}